DGtal  1.4.beta
Mesh.h
1 
17 #pragma once
18 
31 #if defined(Mesh_RECURSES)
32 #error Recursive header files inclusion detected in Mesh.h
33 #else // defined(Mesh_RECURSES)
35 #define Mesh_RECURSES
36 
37 #if !defined Mesh_h
39 #define Mesh_h
40 
42 // Inclusions
43 #include <iostream>
44 #include <vector>
45 #include "DGtal/base/Common.h"
46 #include "DGtal/kernel/PointVector.h"
47 #include "DGtal/io/Color.h"
49 
50 namespace DGtal
51 {
52 
53 
55  // template class Mesh
90  template <typename TPoint >
91  class Mesh
92  {
93 
94 
95  // ----------------------- associated types ------------------------------
96  public:
97 
98 
102  typedef TPoint Point;
103 
104 
105 
110 
111 
115  typedef std::vector<TPoint> VertexStorage;
116 
120  typedef typename VertexStorage::size_type Index;
121 
126  typedef std::vector<Index> MeshFace;
127 
128 
132  typedef std::vector<MeshFace> FaceStorage;
133 
137  typedef std::vector<DGtal::Color> ColorStorage;
138 
139 
143  typedef typename VertexStorage::const_iterator ConstIterator;
144 
148  typedef typename VertexStorage::iterator Iterator;
149 
153  typedef typename std::size_t Size;
154 
155 
156 
157  // ----------------------- Standard services ------------------------------
158  public:
166  Mesh(bool saveFaceColor=false);
167 
174  Mesh(const DGtal::Color &aColor);
175 
181  Mesh(const std::vector<TPoint> &vertexSet);
182 
186  ~Mesh();
187 
192  Mesh ( const Mesh & other );
193 
199  Mesh & operator= ( const Mesh & other );
200 
201 
202 
203  // --------------- CDrawableWithDisplay3D realization -------------------
204  public:
205 
209  std::string className() const;
210 
211 
212 
213 
214  // ----------------------- Interface --------------------------------------
215  public:
216 
217 
222  void addVertex(const TPoint &vertex);
223 
224 
225 
238  void addTriangularFace(Index indexVertex1, Index indexVertex2, Index indexVertex3,
239  const DGtal::Color &aColor=DGtal::Color::White);
240 
241 
255  void addQuadFace(Index indexVertex1, Index indexVertex2,
256  Index indexVertex3, Index indexVertex4,
257  const DGtal::Color & aColor=DGtal::Color::White);
258 
259 
268  void addFace(const MeshFace &aFace, const DGtal::Color &aColor=DGtal::Color::White);
269 
270 
277  void removeFaces(const std::vector<Index> &facesIndex);
278 
279 
284  const TPoint & getVertex(Index i) const;
285 
290  TPoint & getVertex(Index i);
291 
292 
293 
298  const MeshFace & getFace(Index i) const;
299 
300 
306 
307 
308 
314 
315 
316 
322  const Color & getFaceColor(Index i) const;
323 
324 
325 
329  std::pair<TPoint, TPoint> getBoundingBox() const;
330 
331 
344  void setFaceColor(Index i, const DGtal::Color &aColor) ;
345 
346 
351  bool isStoringFaceColors() const;
352 
353 
359  vertexBegin() const {
360  return myVertexList.begin();
361  }
362 
363 
369  vertexEnd() const {
370  return myVertexList.end();
371  }
372 
373 
378  Iterator
380  return myVertexList.begin();
381  }
382 
383 
384 
389  Iterator
391  return myVertexList.end();
392  }
393 
394 
395 
401  typename FaceStorage::const_iterator
402  faceBegin() const {
403  return myFaceList.begin();
404  }
405 
406 
407 
413  typename FaceStorage::const_iterator
414  faceEnd() const {
415  return myFaceList.end();
416  }
417 
418 
424  typename FaceStorage::iterator
426  return myFaceList.begin();
427  }
428 
429 
430 
436  typename FaceStorage::iterator
438  return myFaceList.end();
439  }
440 
441 
442 
447  Size nbFaces() const;
448 
453  Size nbVertex() const;
454 
455 
456 
462 
466  void clearFaces();
467 
468 
473 
479 
484  void rescale(const typename TPoint::Component aScale);
485 
491  double subDivideTriangularFaces(const double minArea);
492 
497  unsigned int quadToTriangularFaces();
498 
503  void selfDisplay ( std::ostream & out ) const;
504 
509  bool isValid() const;
510 
511  // ------------------------- Private Datas --------------------------------
512  private:
518 
519 
520  // ------------------------- Mesh generation ------------------------------
521 
522  public:
523 
538  static
539  void
540  createTubularMesh(Mesh<TPoint> &aMesh, const std::vector<TPoint> &aSkeleton, const double aRadius,
541  const double angleStep = 0.2, const DGtal::Color &aMeshColor = DGtal::Color::White );
542 
543 
544 
559  static
560  void
561  createTubularMesh(Mesh<TPoint> &aMesh, const std::vector<TPoint> &aSkeleton, const std::vector<double> &aVectOfRadius,
562  const double angleStep = 0.2, const DGtal::Color &aMeshColor = DGtal::Color::White );
563 
583  template <typename TValue>
584  static
585  void
586  createMeshFromHeightSequence(Mesh<TPoint> &aMesh, const std::vector<TValue> & anValueSequence,
587  const unsigned int lengthSequence,
588  double stepX, double stepY, double stepZ,
589  const DGtal::Color &aMeshColor = DGtal::Color::White );
590 
591 
592 
593 
594 
595 
596 
597 
598 
599  // ------------------------- Internals ------------------------------------
600  private:
601 
602  struct CompPoints
603  {
604  CompPoints(typename TPoint::Dimension d): myDim(d){};
605  bool operator() (const TPoint &p1, const TPoint &p2){return p1[myDim]<p2[myDim];};
606  typename TPoint::Dimension myDim;
607  };
608 
609 
610 
611 
612 
613 
614 
615 
616  }; // end of class Mesh
617 
618 
625  template <typename TPoint>
626  std::ostream&
627  operator<< ( std::ostream & out, const Mesh<TPoint> & object );
628 
629 
630 
631 } // namespace DGtal
632 
633 
635 // Includes inline functions.
636 #include "DGtal/shapes/Mesh.ih"
637 
638 // //
640 
641 #endif // !defined Mesh_h
642 
643 #undef Mesh_RECURSES
644 #endif // else defined(Mesh_RECURSES)
Structure representing an RGB triple with alpha component.
Definition: Color.h:68
static const Color White
Definition: Color.h:415
Aim: This class is defined to represent a surface mesh through a set of vertices and faces....
Definition: Mesh.h:92
Mesh(const DGtal::Color &aColor)
DGtal::PointVector< TPoint::dimension, double > RealPoint
Definition: Mesh.h:109
std::vector< TPoint > VertexStorage
Definition: Mesh.h:115
void clearVertices()
const TPoint & getVertex(Index i) const
void addQuadFace(Index indexVertex1, Index indexVertex2, Index indexVertex3, Index indexVertex4, const DGtal::Color &aColor=DGtal::Color::White)
void rescale(const typename TPoint::Component aScale)
ColorStorage myFaceColorList
Definition: Mesh.h:515
Size nbFaces() const
RealPoint getFaceBarycenter(Index i) const
Iterator vertexBegin()
Definition: Mesh.h:379
unsigned int quadToTriangularFaces()
Size nbVertex() const
void selfDisplay(std::ostream &out) const
void addFace(const MeshFace &aFace, const DGtal::Color &aColor=DGtal::Color::White)
bool isValid() const
std::pair< TPoint, TPoint > getBoundingBox() const
VertexStorage::iterator Iterator
Definition: Mesh.h:148
void setFaceColor(Index i, const DGtal::Color &aColor)
const Color & getFaceColor(Index i) const
std::vector< DGtal::Color > ColorStorage
Definition: Mesh.h:137
void clearFaces()
Mesh(const Mesh &other)
const MeshFace & getFace(Index i) const
FaceStorage::const_iterator faceEnd() const
Definition: Mesh.h:414
std::string className() const
VertexStorage::const_iterator ConstIterator
Definition: Mesh.h:143
void invertVertexFaceOrder()
Mesh(const std::vector< TPoint > &vertexSet)
Iterator vertexEnd()
Definition: Mesh.h:390
static void createMeshFromHeightSequence(Mesh< TPoint > &aMesh, const std::vector< TValue > &anValueSequence, const unsigned int lengthSequence, double stepX, double stepY, double stepZ, const DGtal::Color &aMeshColor=DGtal::Color::White)
std::size_t Size
Definition: Mesh.h:153
MeshFace & getFace(Index i)
ConstIterator vertexEnd() const
Definition: Mesh.h:369
VertexStorage::size_type Index
Definition: Mesh.h:120
TPoint & getVertex(Index i)
Mesh & operator=(const Mesh &other)
std::vector< Index > MeshFace
Definition: Mesh.h:126
void removeFaces(const std::vector< Index > &facesIndex)
double subDivideTriangularFaces(const double minArea)
Mesh(bool saveFaceColor=false)
std::vector< MeshFace > FaceStorage
Definition: Mesh.h:132
VertexStorage myVertexList
Definition: Mesh.h:514
DGtal::Color myDefaultColor
Definition: Mesh.h:517
void addTriangularFace(Index indexVertex1, Index indexVertex2, Index indexVertex3, const DGtal::Color &aColor=DGtal::Color::White)
static void createTubularMesh(Mesh< TPoint > &aMesh, const std::vector< TPoint > &aSkeleton, const std::vector< double > &aVectOfRadius, const double angleStep=0.2, const DGtal::Color &aMeshColor=DGtal::Color::White)
bool isStoringFaceColors() const
FaceStorage myFaceList
Definition: Mesh.h:513
FaceStorage::iterator faceBegin()
Definition: Mesh.h:425
bool mySaveFaceColor
Definition: Mesh.h:516
FaceStorage::const_iterator faceBegin() const
Definition: Mesh.h:402
FaceStorage::iterator faceEnd()
Definition: Mesh.h:437
TPoint Point
Definition: Mesh.h:102
ConstIterator vertexBegin() const
Definition: Mesh.h:359
void removeIsolatedVertices()
static void createTubularMesh(Mesh< TPoint > &aMesh, const std::vector< TPoint > &aSkeleton, const double aRadius, const double angleStep=0.2, const DGtal::Color &aMeshColor=DGtal::Color::White)
void addVertex(const TPoint &vertex)
Aim: Implements basic operations that will be used in Point and Vector classes.
Definition: PointVector.h:593
MyDigitalSurface::ConstIterator ConstIterator
DGtal is the top-level namespace which contains all DGtal functions and types.
std::ostream & operator<<(std::ostream &out, const ATu0v1< TKSpace, TLinearAlgebra > &object)
bool operator()(const TPoint &p1, const TPoint &p2)
Definition: Mesh.h:605
CompPoints(typename TPoint::Dimension d)
Definition: Mesh.h:604
TPoint::Dimension myDim
Definition: Mesh.h:605