DGtal  1.4.beta
dgtalBoard3DTo2D-1-points.cpp
1 
40 #include <iostream>
41 #include "DGtal/io/boards/Board3DTo2D.h"
42 #include "DGtal/base/Common.h"
43 #include "DGtal/helpers/StdDefs.h"
44 
46 
47 using namespace std;
48 using namespace DGtal;
49 using namespace Z3i;
50 
51 
53 // Standard services - public :
54 
55 int main()
56 {
57 
58  Point p1( 0, 0, 0 );
59  Point p2( 5, 5 ,5 );
60  Point p3( 2, 3, 4 );
61  Domain domain( p1, p2 );
64  board << domain;
65  board << p1 << p2 << p3;
66 
67  board << CameraPosition(2.500000, 2.500000, 16.078199)
68  << CameraDirection(0.000000, 0.000000, -1.000000)
69  << CameraUpVector(0.000000, 1.000000, 0.000000);
70  board << CameraZNearFar(4.578200, 22.578199);
71 
72  board << SetMode3D(board.className(), "WireFrameMode");
73  board.saveCairo("dgtalBoard3DTo2D-1-points.png", Board3DTo2D<Space, KSpace>::CairoPNG, 600*2, 400*2);
75 }
76 // //
78 
79 
80 
81 
Class for PDF, PNG, PS, EPS, SVG export drawings with Cairo with 3D->2D projection.
Definition: Board3DTo2D.h:71
std::string className() const
Definition: Board3DTo2D.h:106
void saveCairo(const char *filename, CairoType type, int bWidth, int bHeight)
DGtal is the top-level namespace which contains all DGtal functions and types.
CameraDirection class to set camera direction.
CameraPosition class to set camera position.
CameraUpVector class to set camera up-vector.
CameraZNearFar class to set near and far distance.
Modifier class in a Display3D stream. Useful to choose your own mode for a given class....
int main(int argc, char **argv)
Domain domain