DGtal  1.2.beta
shapes/exampleMeshVoxelizer.cpp
resultCube.png
Resulting digitization of a cube
#include <iostream>
#include "ConfigExamples.h"
#include "DGtal/helpers/StdDefs.h"
#include "DGtal/base/Common.h"
#include "DGtal/shapes/Mesh.h"
#include "DGtal/shapes/MeshVoxelizer.h"
#include "DGtal/io/boards/Board3D.h"
#include "DGtal/io/writers/MeshWriter.h"
using namespace std;
using namespace DGtal;
int main( )
{
trace.beginBlock ( "Example MeshVoxelizer" );
using namespace Z3i;
Mesh<Point> aMesh;
trace.info()<<"Creating a cube"<<std::endl;
//Creating a cube
aMesh.addVertex(Point(0,0,0));
aMesh.addVertex(Point(1,0,0));
aMesh.addVertex(Point(1,1,0));
aMesh.addVertex(Point(0,1,0));
aMesh.addVertex(Point(0,1,1));
aMesh.addVertex(Point(1,1,1));
aMesh.addVertex(Point(1,0,1));
aMesh.addVertex(Point(0,0,1));
aMesh.addQuadFace(0,1,2,3);
aMesh.addQuadFace(1,2,5,6);
aMesh.addQuadFace(7,6,5,4);
aMesh.addQuadFace(3,2,5,4);
aMesh.addQuadFace(0,3,4,7);
aMesh.addQuadFace(0,1,6,7);
Domain domain(Point(0,0,0), Point(128,128,128));
DigitalSet outputSet(domain);
trace.info()<<"Digitization..."<<std::endl;
voxelizer.voxelize(outputSet, aMesh, 15.0);
trace.info()<<"Got "<< outputSet.size() << " voxels."<<std::endl;
Board3D<> board;
for(auto voxel : outputSet)
board << voxel;
board.saveOBJ("voxelizedCube.obj");
return 0;
}
// //